E-Sports

General

Settlement is made on the official result as declared by the relevant governing body of the specified competition.

If a match is not played or is postponed, bets on it will be void, unless it is played within 48 hours of the originally scheduled start time or new event will be opened for betting if necessary.

If a player/team plays with a misspelled nickname or with a smurf account, the result and the bets are still valid, unless it is clear that this is not the player/team that was supposed to play that match.

If a player/team is given a walkover for at least one game/map/round before the match starts, all bets will be void.

If a game in Counter-Strike: Global Offensive goes into overtime, the result after overtime will be used for settlement purposes.

In a match in which one team has an advantage of one or more maps, (due, for example, to coming from the winner bracket final), "map 1" refers to the first map played, "map 2" refers to the second map played and so on.

Winner Full Time

Predict which player/team will win the match (map/round if specified in the title). If a match, game or map begins, but it is not completed, all bets will be void. An exception is made when player gets disqualified, in which case player/team awarded the victory according to an official source for the competition will be settled as a winner. If scheduled number of rounds/maps is changed, bets on Winner are still considered valid.

Spread & Over/Under Full Time

Spread is a way of making odds more competitive by giving the outsider an advantage.

Spread markets are determined based on the league in which they are played. In Starcraft and Dota these are maps, in Counter Strike these are rounds, etc. The settlement is based on the final score (maps/rounds won by each team) with the given handicap (spread) being added.

Over/Under, or total betting, is a prediction whether over or under stated number of games/maps/rounds will be needed to decide the winner.

If the match is not completed for any reason or scheduled number of maps/rounds is changed after this market has been offered, bets on Spread and Over/Under will be void.

Live

If a match is replayed due to a draw or a disconnection, all bets will be void. The replayed match will be considered as a separate live event.

DOTA 2

FT Winner & Live Betting Winner

Which team (Home or Away) wins the Match.

FT Match Handicap & Live Betting Match Handicap

Which team (Home or Away) wins the alternated game when handicap is deducted from that particular team’s final Map score. A handicap of 1.5 is used for Bo2 and Bo3 Matches, a handicap of 2.5 is additionally used for Bo5 Matches.

Correct Score

The final score of the Match, presented as “No. of Maps won by Home: No. of Maps won by Away”.

Map Winner

Which team (Home or Away) wins the Map.

Total Maps over/under

Whether the count of Maps played in a certain Match is over or under a certain figure. Number 2.5 is used for Bo3, while numbers 3.5 and 4.5 are used for Bo5.

Home To Win At Least One Map & Away To Win At Least One Map

Whether a certain team wins at least one Map in a particular Match.

Map Duration

Whether a Map’s final gameplay length/duration is over or under a certain figure.

Total Kills

Whether the final kill count (Based on the visible in-game score, which is the sum of the Home and Away kills) in a Map is over or under a certain figure.

Total Towers

whether the final count of destroyed towers (Based on the visible in-game score, which is the sum of the Home and Away destroyed towers) in a certain Map is over or under a certain figure.

Kills Handicap

Which team (Home or Away) has more kills after the deduction of the handicap from that particular team’s final Map score.

Team To Score Nth Kill

The winner of this market is the team that makes a kill, forcing the sum of the total kills for both teams to be equal to X.

Race To X Kills

Which team reaches a certain number of kills first.

First Blood

Which team scores the first kill.

First Tower

Which team scores the first destroyed Tower.

First Barracks

which team scores the first destroyed Barracks.

Map First Aegis

The first team which picks-up the first aegis.

Total Kills Odd/Even

Whether the final count of kills (Based on the visible in-game score, which is the sum of the Home and Away kills) in a certain Map is an odd or even number.

Rampage

Whether at least one player, from the Home or Away teams, has scored 5 or more kills in a short period of time and this event is announced in game.

Ultrakill

Whether at least one player, from the Home or Away teams, has scored 4 or more kills in a short period of time and this event is announced in game.

Beyond Godlike

Whether at least one player, from the Home or Away teams, has scored 10 or more kills without dying and this event is announced in game.

Megacreeps

Whether all Home or Away barracks are destroyed and this event is announced in game.

League of Legends

FT Winner & Live Betting Winner

Which team (Home or Away) wins the Match during Full Time or Live Betting.

FT Match Handicap & Live Betting Match Handicap

Which team (Home or Away) wins the alternated game when handicap is deducted from a particular team’s final Map score. A handicap 1.5 is used for Bo2 and Bo3 Matches, handicap 2.5 is additionally used for Bo5 Matches.

Correct Score

What would be the final score of the Match, presented as “No. of Maps won by Home: No. of Maps won by Away”.

Map Winner

Which team (Home or Away) wins the Map.

FT Number of Maps

Whether the Map-count played in a certain Match is over or under a certain figure. Number 2.5 is used for Bo3, while numbers 3.5 and 4.5 are used for Bo5.

Home To Win At Least One Map & Away To Win At Least One Map

Whether a certain team wins at least one Map in a particular Match.

Map Duration

Whether a certain Map’s final gameplay length/duration is over or under a certain figure. If the Duration is the same as the threshold is resolved as OVER Selection.

Total Kills

Whether the final count of kills (Based on visible in-game score, sum of Home and Away kills) in a certain Map is over or under a certain figure.

Total Turrets

Whether the final count of destroyed towers (Based on the visible in-game score, which is the sum of the Home + Away destroyed towers) in a certain Map is over or under a certain figure.

Kill Handicap

Which team (Home or Away) has more kills after the deduction of the handicap from that particular team’s final Map score.

Team To Score Nth Kill

The winner of this market is the team that makes a kill forcing the sum of the total kills for both teams to be equal to X.

Race To X Kills

Which team reaches a certain number of kills first.

First Blood

Which team scores the first kill.

First Inhibitor

Which team scores the first destroyed Inhibitor.

First Barron

Which team kills a Baron first.

Total Kills Odd/Even

Whether the final count of kills (Based on the visible in-game score, which is the sum of the Home and Away kills) in a certain Map is an odd or even number.

Quadra Kill

Whether at least one player, from the Home or Away teams, score 4 or more kills in a short period of time and this event is announced in game.

Penta Kill

Whether at least one player, from the Home or Away teams, has scored 5 or more kills in a short period of time and this event is announced in game.

Xth Dragon type

Type of first / second spawned dragon since the start of the Map.

Dragon Soul Type

Type of third spawned dragon since the start of the Map.

Dragon Type To Be Slain

Whether a dragon of a certain type will be slayed at least once in a certain Map.

CS: GO

FT Winner & Live Betting Winner

Which team (Home or Away) wins the Match.

FT Match Handicap & Live Betting Match Handicap

Which team (Home or Away) wins the alternated game when handicap is deducted from that particular team’s final Map score. A handicap of 1.5 is used for Bo2 and Bo3 Matches, a handicap of 2.5 is additionally used for Bo5 Matches.

FT Number of Maps

Whether the count of Maps played in a certain Match is over or under a certain figure. Number 2.5 is used for Bo3, while numbers 3.5 and 4.5 are used for Bo5.

Correct Score

What would be the final score of the Match, presented as “No. of Maps won by Home: No. of Maps won by Away”.

Home To Win At Least One Map & Away To Win At Least One Map

Whether a certain team wins at least one Map in a particular Match.

Correct Round Score

What would be the final score of the Map, presented as “No. of Rounds won by Home: No. of Rounds won by Away”.

Map Winner

Which team (Home or Away) won the Map.

Map Winner 3 Way

Which team (Home or Away) reaches a score of 16 Rounds first or both teams score 15 Rounds and Map is concluded as a draw.

1st Half Pistol Round Winner / 2nd Half Pistol Round Winner

Which team (Home or Away) wins specified pistol CS(1./16.) Round.

Round Handicap

Which team (Home or Away) wins the alternated Map when handicap is deducted from particular team’s final count of rounds in a certain Map.

Race To X Rounds

Which team (Home or Away) reaches # of won Rounds first.

1st Half Winner

Which team (Home or Away) has higher number of won Rounds after first 15 Rounds.

2nd Half Winner

Which team (Home or Away) has higher number of won Rounds after first 15 Rounds and before Map is concluded as draw or won by one team.

Total Rounds

Whether the count of Rounds played in a certain Map is over or under a certain figure.

Total Rounds Odd/Even

Whether the final count of rounds in a certain Map is an odd or even number.

Overtime

Whether Overtime will be played or not.

Valorant

FT Winner & Live Betting Winner

Which team (Home or Away) wins the Match.

FT Match Handicap & Live Betting Match Handicap

Which team (Home or Away) wins the alternated game when the handicap is deducted from particular team final Map score. Handicap 1.5 is used for Bo2 and Bo3 Matches, handicap 2.5 is additionally used for Bo5 Matches.

FT Number of Maps

Whether the count of Maps played in a certain Match is over or under a certain figure. Number 2.5 is used for Bo3, while numbers 3.5 and 4.5 are used for Bo5.

Correct Score

What would be the final score of the Match, presented as “No. of Maps won by Home: No. of Maps won by Away”.

Home To Win At Least One Map & Away To Win At Least One Map

Whether a certain team wins at least one Map in a particular Match.

Map Winner

Which team (Home or Away) won the Map.

1st Half Pistol Round Winner / 2nd Half Pistol Round Winner

Which team (Home or Away) wins specified pistol (1./13.) Round.

Round Handicap

Which team (Home or Away) wins the alternated Map when handicap is deducted from particular team’s final count of rounds in a certain Map.

Race To X Rounds

Which team (Home or Away) reaches # of won Rounds first.

1st Half Winner

Which team (Home or Away) has higher number of won Rounds after first 12 Rounds.

2nd Half Winner

Which team (Home or Away) has higher number of won Rounds after first 12 Rounds and before Map is concluded as draw or won by one team.

Total Rounds

Whether the count of Rounds played in a certain Map is over or under a certain figure.

Total Rounds Odd/Even

Whether the final count of rounds in a certain Map is an odd or even number.

Overtime

Whether Overtime will be played or not.

King of Glory

FT Winner & Live Betting Winner

Which team (Home or Away) wins the Match.

FT Match Handicap & Live Betting Match Handicap

Which team (Home or Away) wins the alternated game when handicap is deducted from that particular team’s final Map score. A handicap of 1.5 is used for Bo2 and Bo3 Matches, a handicap of 2.5 is additionally used for Bo5 Matches.

FT Number of Maps

Whether the count of Maps played in a certain Match is over or under a certain figure. Number 2.5 is used for Bo3, while numbers 3.5 and 4.5 are used for Bo5.

Correct Score

What would be the final score of the Match, presented as “No. of Maps won by Home: No. of Maps won by Away”.

Home To Win At Least One Map & Away To Win At Least One Map

Whether a certain team wins at least one Map in a particular Match.

Map Winner

Which team (Home or Away) won the Map.