Ice Hockey

General

All games must start within 24 hours of the originally scheduled start time (local stadium time) for bets to have action.
An exception applies if an incorrect start time is advertised.

If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, bets placed based on the original listing will be void.

Games must run for a minimum of 55 minutes for action. If a game is suspended before 55 complete minutes are played, all bets on the outcome of the game are refunded unless otherwise stated, except for bets on any markets that have been unconditionally determined.

Statistics provided by the official website of the relevant competition will be used to settle wagers. In the absence of an official website, or when significant conflicting evidence is present, bets will be settled based on an official score provider.

Overtime Settlement

Markets are settled including overtime and (penalty shootout if needed) unless otherwise stated. For the settlement of markets that include overtime, when the match is decided by a penalty shootout one goal will be added to the score of the winning team.

The only exceptions are for matches in the below leagues which will be settled excluding overtime unless otherwise stated:

  • Friendly
  • Friendly International
  • Champions League (play-off phase)

The Alternative Puck Line and Alternative Total Goals markets will be settled including overtime for all leagues unless otherwise stated.

Following markets exclude overtime/shootout for settlement purpose:

All 3-Way markets

Asian Puck Line

Asian Goal Line

Draw No Bet

Race to Markets

Team to score Next

Next Goal Scored

Periods(1st/2nd/3rd) Betting

Highest Scoring Period

Goalscorer Markets

Grand Salami – NHL

Predict total number of goals scored in all games scheduled in NHL for that given day. All scheduled games must play three full periods. If any of the games is canceled or abandoned before three full periods are played, all wagers will be void.

1st Period Winner

Bets are settled on the result of the 1st period only. The 1st period must be completed for bets to have action. If the match is abandoned after the 1st period, bets on this market stand.

1st Period Puck Line

Bets are settled on the result of the 1st period only, applying the given handicap (puck line). The 1st period must be completed for bets to have action. If the match is abandoned after the 1st period, bets on this market stand.

1st Period O/U

Bets are settled on the total number of goals scored in the 1st period only. The 1st period must be completed for bets to have action. If the match is abandoned after the 1st period, bets on this market stand.

2nd Period Winner

Bets are settled on the result of the 2nd period only. The 2nd period must be completed for bets to have action. If the match is abandoned during the 2nd period, bets on this market are void. If the match is abandoned after the 2nd period, bets on this market stand.

2nd Period Puck Line

Bets are settled on the result of the 2nd period only, applying the given handicap (puck line). The 2nd period must be completed for bets to have action. If the match is abandoned during the 2nd period, bets on this market are void. If the match is abandoned aftethe 2nd period, bets on this market stand.

2nd Period O/U

Bets are settled on the total number of goals scored in the 2nd period only. The 2nd period must be completed for bets to have action. If the match is abandoned during the 2nd period, bets on this market are void. If the match is abandoned after the 2nd period, bets on this market stand.

3rd Period Winner

Bets are settled on the result of the 3rd period only. Overtime is excluded. The 3rd period must be completed for bets to have action. If the match is abandoned during the 3rd period, bets on this market are void. If the match is abandoned after the 3rd period, bets on this market stand.

3rd Period Puck Line

Bets are settled on the result of the 3rd period only, applying the given handicap (puck line). Overtime is excluded. The 3rd period must be completed for bets to have action. If the match is abandoned during the 3rd period, bets on this market are void. If the match is abandoned after the 3rd period, bets on this market stand.

3rd Period O/U

Bets are settled on the total number of goals scored in the 3rd period only. Overtime is excluded. The 3rd period must be completed for bets to have action. If the match is abandoned during the 3rd period, bets on this market are void. If the match is abandoned after the 3rd period, bets on this market stand.

2 way [Including OT] Winner

Predict the winner of the match including overtime and penalties

FT Puck Line / Live Betting Puck Line

Predict the spread between both teams at the final score.

Spread bets will be settling with the overtime/penalty shootout result.

Examples:

+0.5 You win if your team draws or wins the match.

-0.5 You win if your team wins the match.

FT O/U / Live Betting O/U

Predict the total goals achieved in a match.

Over/Under bets will be settling with the overtime/penalty shootout result.

Examples:

Over 2 Bets win if there are three or more goals scored in the match. If there are two goals exactly, the stake is returned. Bets lose if there is 0 or 1 goal scored in the match.

Over 2.5 Bets win if there are three or more goals scored in the match. Bets lose if there are 0, 1 or 2 goals scored in the match.

Under 2.5 Bets win if there are 0, 1 or 2 goals scored in the match. Bets lose if there are three or more goals scored in the match.

Alternative Total Goals

Predict the total goals achieved in the match.

Over 2.5 - The bet will be a winner if there are 3 goals or more in the match.

Under 2.5 - The bet will be a winner if there are no goals or less than 3 goals in the match.

Total Over/Under (Excluding OT)

“Over” selection wins if the total number of goals scored by both teams combined at the end of regulation time is greater than the stated line.
“Under” selection wins if the total is less than the stated line.

Goals scored in overtime or a shootout do not count towards this market.

If the match is abandoned before the completion of regulation time, all selections will be void unless the outcome has already been determined at the time of abandonment, in which case settled selections will stand.

Spread (3 Way)

In a 3-Way Handicap, the line is set so that there can also be a draw outcome, giving you 3 potential bets.
Handicap (-1) - You win if your team wins the match with a goal difference of two or more.
Tie: You win if the team with (-1) Handicap wins the match with exactly one goal difference.
Handicap (+1) - You win if your team draws or win the match.

FT Winner/ Live Betting Winner

Predict the winner after regular time only.

Asian Lines Puck line and O/U

Asian markets are settled on the result after Regular Time. Live Asian Handicap bets are settled according to the score for the remainder of the game (regular time) after the bet was placed. Goals scored before the bet was placed are not included.

Total Number of Goals

Bet on the total number of goals scored by the two teams within the official 60-minute play. Own goals are counted for betting purposes.

Team Total Goals

Predict the total goals achieved by a named team.

Over 0.5 - The bet will be a winner if the team scores 1 or more goals

Under 0.5 - The bet will be a winner if the team doesn't score

Over 1.5 - The bet will be a winner if the team scores 2 or more goals

Under 1.5 - The bet will be a winner if the team scores 1 goal or less

Own goals are counted for betting purposes.

Home Team Total Goals (Including OT)

Market is settled on the total number of goals scored by the home team at the end of the game, including regulation time (three periods, 60 minutes of play, plus any overtime).

“Over” selection wins if the home team’s total goals exceed the stated line;
“Under” selection wins if the total is less than the stated line.

If the match is abandoned, all selections will be void unless the outcome has already been determined at the time of abandonment.

Away Team Total Goals (Including OT)

Market is settled on the total number of goals scored by the away team at the end of the game, including regulation time (three periods, 60 minutes of play, plus any overtime).

“Over” selection wins if the away team’s total goals exceed the stated line;
“Under” selection wins if the total is less than the stated line.

If the match is abandoned, all selections will be void unless the outcome has already been determined at the time of abandonment.

First Goal / Last Goal / Next Goal

Which team will score the first/last/next goal in a match. Own goals count to the team credited with the goal.

If an Event is abandoned after a goal was scored then all bets on team of "First Goal" will stand, "Last Goal" will be void, team of "Next Goal" goal which has already been determined will stand and "Next Goal" which has not been determined will be void.

If an Event is abandoned without any goal being scored, then all "First Goal / Last Goal" bets will be void.

Tie no bet

Predict the winner team. In the event of a tie all bets are void and stakes are refunded.

Both Teams to Score

Market is settled on whether both teams score at least one goal each during regulation time. Goals scored in overtime or a shootout do not count towards this market.

“Yes” selection wins if both teams score at least once in regulation time;
“No” selection wins if either team fails to score in regulation time.

If the match is abandoned, all selections will be void unless the outcome has already been determined at the time of abandonment.

First To Score

Market is settled on which team scores the first goal of the game during regulation time. Goals scored in overtime or a shootout do not count towards this market.

If the match is abandoned after the first goal is scored, all bets will stand. If the match is abandoned before the first goal is scored, all bets will be void.

If no goal is scored during regulation time, all bets will be void unless a “No Goal” option is offered, in which case that selection will be settled as the winner.

Last To Score

Market is settled on which team scores the final goal of the game during regulation time, excluding overtime and shootouts.

If the match is abandoned, all selections will be void.

If no goal is scored during regulation time, all bets will be void unless a “No Goal” option is offered, in which case that selection will be settled as the winner.

Winning Margin

Market is settled on the number of goals by which the winning team leads at the end of regulation time, excluding overtime and shootouts unless otherwise stated.

For example, if Team A wins 4–2 in regulation, the winning margin is 2 goals. If the match is tied at the end of regulation, all bets will be void unless a “Draw” or “Tie” option is offered, in which case that selection will be settled as the winner.

If the match is abandoned before the completion of regulation time, all selections will be void.

What Will Happen in The Next 5 Minutes

Market is settled on the outcome of specific events occurring within the stated 5-minute period of game time, as measured on the official game clock. The period includes regulation time (three periods, 60 minutes of play) and, where applicable, overtime if offered for that market. Only events that are completed within the designated 5-minute interval will count; any events starting within the interval but completing after it will not be included. Valid events and their definitions (e.g., goal scored, penalty, face-off, hit) are as per the official game statistics.

If the game is abandoned before the completion of the selected interval, all unsettled selections will be void.

1st Period Both Teams To Score

Market is settled on whether both the home team and the away team score at least one goal each during the 1st period (the first 20 minutes of regulation time). Own goals count toward the team credited with the goal in the official game statistics.

If the match is abandoned before the completion of the 1st period, all bets will be void unless the outcome has already been determined at the time of abandonment.

1st Period Double Chance

Market is settled on the result of the 1st period only (the first 20 minutes of regulation time).

Three possible selections are available:
Home Team or Draw – Wins if the home team leads or the score is level at the end of the 1st period.
Away Team or Draw – Wins if the away team leads or the score is level at the end of the 1st period.
Home Team or Away Team – Wins if either team leads at the end of the 1st period (draw loses).

If the match is abandoned before the completion of the 1st period, all bets will be void.

1st Period Draw No Bet

Market is settled on the result of the 1st period only (the first 20 minutes of regulation time). If the selected team wins the 1st period, the bet is settled as a win. If the 1st period ends in a draw, the stake is refunded.

If the match is abandoned before the completion of the 1st period, all bets will be void.

2nd Period Both Teams To Score

Market is settled on whether both the home team and the away team score at least one goal each during the 2nd period (the second 20 minutes of regulation time). Own goals count toward the team credited with the goal in the official game statistics.

If the match is abandoned before the completion of the 2nd period, all bets will be void unless the outcome has already been determined at the time of abandonment.

2nd Period Double Chance

Market is settled on the result of the 2nd period only (the second 20 minutes of regulation time). Three possible selections are available:
Home Team or Draw – Wins if the home team leads or the score is level at the end of the 2nd period.
Away Team or Draw – Wins if the away team leads or the score is level at the end of the 2nd period.
Home Team or Away Team – Wins if either team leads at the end of the 2nd period (draw loses).

If the match is abandoned before the completion of the 2nd period, all bets will be void.

2nd Period Draw No Bet

Market is settled on the result of the 2nd period only (the second 20 minutes of regulation time).

If the selected team wins the 2nd period, the bet is settled as a win. If the 2nd period ends in a draw, the stake is refunded.

If the match is abandoned before the completion of the 2nd period, all bets will be void.

3rd Period Both Teams To Score

Market is settled on whether both the home team and the away team score at least one goal each during the 3rd period (the final 20 minutes of regulation time).
Own goals count toward the team credited with the goal in the official game statistics.

If the match is abandoned before the completion of the 3rd period, all bets will be void unless the outcome has already been determined at the time of abandonment.

3rd Period Double Chance

Market is settled on the result of the 3rd period only (the final 20 minutes of regulation time).

Three possible selections are available:
Home Team or Draw – Wins if the home team leads or the score is level at the end of the 3rd period.
Away Team or Draw – Wins if the away team leads or the score is level at the end of the 3rd period.
Home Team or Away Team – Wins if either team leads at the end of the 3rd period (draw loses).

If the match is abandoned before the completion of the 3rd period, all bets will be void.

3rd Period Draw No Bet

Market is settled on the result of the 3rd period only (the final 20 minutes of regulation time).

If the selected team wins the 3rd period, the bet is settled as a win. If the 3rd period ends in a draw, the stake is refunded.

If the match is abandoned before the completion of the 3rd period, all bets will be void.

To Qualify

Should a team be disqualified from the tournament prior to the match, and a bye is awarded, all qualification/win the cup bets will be void.

To qualify bets Include overtime/shootouts.

To Win Series

Bets are void if the statutory number of games (according to the respective governing organizations) are not completed or are changed.

Head 2 Head

If one or more contestants fail to start, all bets are considered void and stakes will be refunded.

First/Last/Anytime Goalscorer

Predict if a player will score first/anytime goal in the match. We make every effort to offer prices for all possible participants. However, players not originally quoted will count as winners should they score the first/last goal. Own goals are ignored for settlement purposes.
If an own goal is scored, the previous or the next goal (if there are any) will be taken into consideration for settlement purposes. If only own goals are scored in the match, it will be considered a No Goalscorer result.

For all leagues, bets are settled including OT. Stakes on players not included in the match lineup will be void. Any stats accrued in shootouts do not count towards settlement purposes of this market.

If a match is abandoned after the first goal has already been scored, bets on First Goalscorer market and on Anytime Goalscorer market for players, who have already scored, will stand. All other bets placed on Anytime Goalscorer market will be void.

If a match is abandoned before a first goal is scored, all bets will be void.

Odd/Even

A prediction of whether the total number of accumulated goals in a match will add up to an odd or even number.

Any match resulting in 0-0 will be settled as an even number of goals.

Exact Score [Excluding OT]

Predict the score at the end of regular time (except NHL).

If an correct score occurs that is not an option in our offer, all bets are lost.

Double Chance

A Double Chance bet allows you to cover two of the three possible outcomes in a match with one bet.

The following options are available:

1 or X - if the result is either a home win or a tie, bets on this option are winners.

X or 2 - if the result is either a tie or away win, bets on this option are winners.

1 or 2 - if the result is either a home win or an away win, bets on this option are winners.

All bets are valid for regulation time in all leagues.

Time of First Goal

If a match is abandoned after the first goal is scored, all bets stand.

If a match is abandoned before a goal is scored, all bets are void.

If a match ends without a goal being scored, all bets are void. This Bet Type is settled excluding Overtime.

As soon as a game starts, it is deemed to be in the first minute, so for example, a goal scored after 24 minutes and 16 seconds is settled as having been scored in the 25th minute.

Overtime

Predict whether the game will go to overtime or not.

Most Goals

Predict in which period the most goals will be scored.

If 2 or more periods have the same score, all bets will be void.

Most goals excludes overtime (including NHL).

1st To 3 Goals

Predict which team will be the first to score 3 goals. Over time is included for this bet type for all leagues. All penalty shootouts will be considered as one goal. For example: if team A is the first team to score in a penalty shootouts when the regulation time is tied with 2:2, and team B won the penalty shootouts, then team B is the first team to score for this purpose.

Finishing Position

Predict which team will be ahead in final tournament position.

If one or more teams fail to start the tournament, all bets are considered void and stakes will be refunded.

Regular Season Point Totals

All scheduled games must be played for wagers to have action.

Regular Season Wins

All scheduled games must be played for wagers to have action.

Shots on Goal

Shots on Goal is similar to Handicap and Over/Under Wager.

Win/loss is determined by the number of shots on target by both teams, then comparing with the handicap given before the game start.

Relegation

If a team is removed from the league/tournament before the season has started, all bets on that market will be void, and a new relegation book will be opened.

Winner / OutRight

Bets settled on final league/tournament position include playoffs.

Group Winner

Bets settled on final Group position.

Series score

Bets are void if the statutory number of games (according to the respective governing organizations) are not completed or are changed.

Elimination Stage

Predict in which stage of a tournament a team will be eliminated.

Penalty

Predict which penalty type will be first to be awarded.

Team to Win All Periods

Predict if one of the two Teams will win all of the three Periods in the match.

Race to Goals (2,3,4,5)

Predict which of the two Teams will reach the goals figure first. Neither Team added as an optional selection.

Both Teams to Score at Least 2 Goals (3 Goals)

Predict if both of the Teams will score 2 or more goals in the match.

Team to Win with a Shutout

Predict which of the two Teams will manage to win the match without conceding a goal in regular time.

Highest Scoring Period

Predict which of the three Periods will have most goals scored in it.

Method Of Winning

Predict what will be the winning method of the match – after: Regular Time, Overtime or Penalties

1st Period/End of 60 Minutes

Predict which of the two Teams will be winning at the end of the 1st Period and of Regular Time in one combined bet type.

Players

If the relevant player doesn’t get any playing time in the match, bets on him will be void. Any stats achieved in overtime (if played) will be taken into account for settlement purposes. Win/Loss is determined by a comparison between the stats achieved by the named player and a pre-given number of stats.

A settlement will be made according to the statistics provided by the official site of the Tournament in which the game is played.

Goalscorer (Including OT)

Market is settled on whether the named player scores one or more goals during the game, including regulation time (three periods, 60 minutes of play) and any overtime periods.
Shootout goals do not count towards settlement unless otherwise stated in the market description. Own goals do not count.
The named player must participate in the game for bets to stand; if the player does not take part, all bets will be void.
If the match is abandoned, all unsettled selections will be void unless the outcome has already been determined at the time of abandonment.

Player Over Goals (Including OT)

Market is settled on the total number of goals scored by the named player during the game, including regulation time (three periods, 60 minutes of play) and any overtime periods.
Shootout goals do not count towards settlement unless otherwise stated in the market description. Own goals do not count.
The named player must participate in the game for bets to stand; if the player does not take part, all bets will be void.
If the match is abandoned, all unsettled selections will be void unless the outcome has already been determined at the time of abandonment.

Player Over Shots on Target (Including OT)

Market is settled on the total number of shots on target recorded by the named player during the game, including regulation time (three periods, 60 minutes of play) and any overtime periods.
A shot on target is defined as any shot that results in a goal or would have entered the net but for a save by the goaltender.
Attempts blocked by a defender before reaching the goal are not counted as shots on target. Statistics used for settlement are as provided in the official game report.
The named player must participate in the game for bets to stand; if the player does not take part, all bets will be void.
If the match is abandoned, all unsettled selections will be void unless the outcome has already been determined at the time of abandonment.

Player Over Assists (Including OT)

Market is settled on the total number of assists recorded by the named player during the game, including regulation time (three periods, 60 minutes of play) and any overtime periods.
An assist is credited to a player who passes or deflects the puck to a teammate in a way that directly results in a goal, as defined by the official game statistics.
Secondary assists, where applicable, are included. Statistics used for settlement are taken from the official game report.
The named player must participate in the game for bets to stand; if the player does not take part, all bets will be void.
If the match is abandoned, all unsettled selections will be void unless the outcome has already been determined at the time of abandonment.

Player Assist (Including OT)

Market is settled on the total number of assists recorded by the named player during the game, including regulation time (three periods, 60 minutes of play) and any overtime periods.
An assist is credited to a player who passes or deflects the puck to a teammate in a way that directly results in a goal, as defined by the official game statistics.
Secondary assists, where applicable, are included. Statistics used for settlement are taken from the official game report. The named player must participate in the game for bets to stand; if the player does not take part, all bets will be void.
If the match is abandoned, all unsettled selections will be void unless the outcome has already been determined at the time of abandonment.

Player Over Blocks (Including OT)

Market is settled on the total number of blocked shots recorded by the named player during the game, including regulation time (three periods, 60 minutes of play) and any overtime periods.
A block is defined as a defensive action where a player intentionally stops or deflects an opponent’s shot attempt that is on target, preventing it from reaching the goal, as recorded in the official game statistics.
Statistics used for settlement are taken from the official game report. The named player must participate in the game for bets to stand; if the player does not take part, all bets will be void.
If the match is abandoned, all unsettled selections will be void unless the outcome has already been determined at the time of abandonment.

Player Clean Sheet (Including OT)

Market applies to goaltenders only and is settled on whether the named goaltender concedes zero goals during the game, including regulation time (three periods, 60 minutes of play) and any overtime periods.
Shootout goals do not count toward this market.
The goaltender must play the entire game (including overtime) for bets to stand; if they are substituted at any time, all bets will be void.
If the match is abandoned, all unsettled selections will be void unless the outcome has already been determined at the time of abandonment.

Player Stoppages (Including OT)

Market is settled on the total number of stoppages in play directly caused by the named player during the game, including regulation time (three periods, 60 minutes of play) and any overtime periods.
For the purpose of this market, a stoppage is defined as any action by the player that results in play being halted, such as the puck going out of play off their stick, icing, offside infractions they commit, or a goaltender freezing the puck.
Only stoppages officially recorded in the game report as caused by the named player will count.
The named player must participate in the game for bets to stand; if the player does not take part, all bets will be void.
If the match is abandoned, all unsettled selections will be void unless the outcome has already been determined at the time of abandonment.

Player Powerplay Points

Market is settled on the total number of powerplay points recorded by the named player during the game in regulation time (three periods, 60 minutes of play), unless otherwise stated.
A powerplay point is credited when the player scores a goal or records an assist while their team is on a man advantage, as defined by the official game statistics.
Both primary and secondary assists are included. Statistics used for settlement are taken from the official game report.
The named player must participate in the game for bets to stand; if the player does not take part, all bets will be void.
If the match is abandoned, all unsettled selections will be void unless the outcome has already been determined at the time of abandonment.

Player Blocked Shots

Market is settled on the total number of blocked shots recorded by the named player during the game in regulation time (three periods, 60 minutes of play), unless otherwise stated.
A blocked shot is defined as a defensive action where a player intentionally stops or deflects an opponent’s shot attempt that is on target, preventing it from reaching the goal, as recorded in the official game statistics.
Statistics used for settlement are taken from the official game report. The named player must participate in the game for bets to stand; if the player does not take part, all bets will be void.
If the match is abandoned, all unsettled selections will be void unless the outcome has already been determined at the time of abandonment.

Player Face-Offs won

Market is settled on the total number of face-offs won by the named player during the game, including regulation time (three periods, 60 minutes of play) and any overtime periods.
A face-off win is credited when a player successfully directs the puck to a teammate upon the dropping of the puck by the official, as defined in the official game statistics.
Only face-offs officially recorded as won by the named player will count. Statistics used for settlement are taken from the official game report.
The named player must participate in the game for bets to stand; if the player does not take part, all bets will be void.
If the match is abandoned, all unsettled selections will be void unless the outcome has already been determined at the time of abandonment.